Files
eve-pi/src/app/components/PlanetaryInteraction/PinsCanvas3D.tsx

139 lines
4.0 KiB
TypeScript

import React, { useEffect } from "react";
import { PlanetInfo, PlanetInfoUniverse } from "./PlanetCard";
import * as THREE from "three";
import * as BufferGeometryUtils from "three/examples/jsm/utils/BufferGeometryUtils.js";
import { OrbitControls } from "three/examples/jsm/controls/OrbitControls";
const commandCenterIds = [2254, 2524, 2525, 2533, 2534, 2549, 2550, 2551];
const PinsCanvas3D = ({
planetInfo,
}: {
planetInfo: PlanetInfo | undefined;
}) => {
useEffect(() => {
if (!planetInfo) return;
const pins = planetInfo?.pins ?? [];
const CANVAS = document.querySelector("#canvas") as HTMLCanvasElement;
if (!CANVAS) return;
const SCENE_ANTIALIAS = true;
const SCENE_ALPHA = true;
const SCENE_BACKGROUND_COLOR = 0x000000;
const CAMERA_FOV = 20;
const CAMERA_NEAR = 10;
const CAMERA_FAR = 4000;
const CAMERA_X = 0;
const CAMERA_Y = 0;
const CAMERA_Z = 220;
const SPHERE_RADIUS = 30;
const LATITUDE_COUNT = 40;
const LONGITUDE_COUNT = 80;
const DOT_SIZE = 0.2;
const DOT_COLOR = 0x36454f;
const renderScene = () => {
const renderer = new THREE.WebGLRenderer({
canvas: CANVAS as HTMLCanvasElement,
antialias: SCENE_ANTIALIAS,
alpha: SCENE_ALPHA,
});
const camera = new THREE.PerspectiveCamera(
CAMERA_FOV,
CANVAS.width / CANVAS.height,
CAMERA_NEAR,
CAMERA_FAR
);
const controls = new OrbitControls(camera, renderer.domElement);
camera.position.set(CAMERA_X, CAMERA_Y, CAMERA_Z);
controls.update();
const scene = new THREE.Scene();
scene.background = new THREE.Color(SCENE_BACKGROUND_COLOR);
const dotGeometries: THREE.CircleGeometry[] = [];
const dotGeometriesPI: THREE.CircleGeometry[] = [];
const vector = new THREE.Vector3();
const vectorPI = new THREE.Vector3();
pins.forEach((p) => {
const dotGeometryPI = new THREE.CircleGeometry(DOT_SIZE, 9);
const phi = p.latitude;
const theta = p.longitude;
vectorPI.setFromSphericalCoords(SPHERE_RADIUS, phi, theta);
dotGeometryPI.lookAt(vectorPI);
dotGeometryPI.translate(vectorPI.x, vectorPI.y, vectorPI.z - 0.1);
console.log(vectorPI.z);
dotGeometriesPI.push(dotGeometryPI);
});
for (let lat = 0; lat < LATITUDE_COUNT; lat += 1) {
for (let lng = 0; lng < LONGITUDE_COUNT; lng += 1) {
const dotGeometry = new THREE.CircleGeometry(DOT_SIZE, 5);
const phi = (Math.PI / LATITUDE_COUNT) * lat;
const theta = ((2 * Math.PI) / LONGITUDE_COUNT) * lng;
vector.setFromSphericalCoords(SPHERE_RADIUS, phi, theta);
dotGeometry.lookAt(vector);
dotGeometry.translate(vector.x, vector.y, vector.z);
dotGeometries.push(dotGeometry);
}
}
const mergedDotGeometries =
BufferGeometryUtils.mergeBufferGeometries(dotGeometries);
const mergedDotGeometriesPI =
BufferGeometryUtils.mergeBufferGeometries(dotGeometriesPI);
const dotMaterial = new THREE.MeshBasicMaterial({
color: DOT_COLOR,
side: THREE.DoubleSide,
});
const dotMaterialPI = new THREE.MeshBasicMaterial({
color: 0xfdda0d,
side: THREE.DoubleSide,
});
const dotMesh = new THREE.Mesh(mergedDotGeometries, dotMaterial);
const dotMeshPI = new THREE.Mesh(mergedDotGeometriesPI, dotMaterialPI);
scene.add(dotMesh);
scene.add(dotMeshPI);
const animate = (time: number) => {
time *= 0.001;
controls.update();
renderer.render(scene, camera);
requestAnimationFrame(animate);
};
requestAnimationFrame(animate);
};
const setCanvasSize = () => {
CANVAS.width = window.innerWidth;
CANVAS.height = window.innerHeight;
renderScene();
};
setCanvasSize();
// When the window isresized, redraw the scene.
window.addEventListener("resize", setCanvasSize);
}, [planetInfo]);
return <canvas id="canvas"></canvas>;
};
export default PinsCanvas3D;