Files
eve-pi/src/app/components/Characters/CharacterDialog.tsx
2024-04-27 22:26:57 +03:00

108 lines
2.9 KiB
TypeScript

import { Button, Dialog, DialogActions, DialogTitle } from "@mui/material";
import { AccessToken, CharacterUpdate } from "../../../types";
import { useEffect, useState, KeyboardEvent } from "react";
import TextField from "@mui/material/TextField";
import { revokeToken } from "@/esi-sso";
export const CharacterDialog = ({
character,
closeDialog,
deleteCharacter,
updateCharacter,
}: {
character: AccessToken | undefined;
closeDialog: () => void;
deleteCharacter: (character: AccessToken) => void;
updateCharacter: (characer: AccessToken, update: CharacterUpdate) => void;
}) => {
const [account, setAccount] = useState("");
const [comment, setComment] = useState("");
const [system, setSystem] = useState("");
useEffect(() => {
if (character?.account) setAccount(character.account);
if (character?.comment) setComment(character.comment);
if (character?.system) setSystem(character.system);
}, [character]);
const logout = (character: AccessToken) => {
revokeToken(character)
.then()
.catch((e) => console.log("Logout failed"));
};
const handleKeyDown = (event: KeyboardEvent<HTMLDivElement>) => {
if (event.key === "Enter") {
closeDialog();
character && updateCharacter(character, { account, comment });
}
};
return (
<Dialog
open={character !== undefined}
onClose={closeDialog}
fullWidth={true}
>
<DialogTitle>{character && character.character.name}</DialogTitle>
<TextField
id="outlined-basic"
label="Account name"
variant="outlined"
value={account ?? ""}
sx={{ margin: 1 }}
onChange={(event) => setAccount(event.target.value)}
onKeyDown={handleKeyDown}
/>
<TextField
id="outlined-basic"
label="System"
variant="outlined"
value={system ?? ""}
sx={{ margin: 1 }}
minRows={6}
onChange={(event) => setSystem(event.target.value)}
/>
<TextField
id="outlined-basic"
label="Comment / Plan"
variant="outlined"
value={comment ?? ""}
sx={{ margin: 1 }}
multiline={true}
minRows={6}
onChange={(event) => setComment(event.target.value)}
/>
<DialogActions>
<Button
onClick={() => {
character &&
updateCharacter(character, { account, comment, system });
closeDialog();
}}
variant="contained"
>
Save
</Button>
<Button
onClick={() => {
character && deleteCharacter(character);
character && logout(character);
}}
variant="contained"
>
Delete
</Button>
<Button
onClick={() => {
closeDialog();
}}
>
Cancel
</Button>
</DialogActions>
</Dialog>
);
};